From Arcades to FPS: Video Games Then and Now

Brought to you by Represent
Image: The Cove Collective
Rep03 Photo Essay B Image 1
Mario Kart, Baldur’s Gate, even Among Us… today, video games are the bread and butter of entertainment, and we have hundreds of different ones to choose from.

But video games did not always look the way they do today. Nor was there always so much variety. So what did video games use to look like, and how have they evolved over time?
The first video games ever released for public consumption were made for the arcade.

In 1972, Pong – a simple, digitised ping-pong game – became popular. The game was simple, consisting only of two white bars or “paddles” that players moved to hit a pixel “ball” across the court line.
Image: Wikimedia Commons
Rep03 Photo Essay B Image 3
Rep03 Photo Essay B Image 4
Another arcade game was the iconic Pac-Man. This game was so well-loved that in 1980, it generated over USD 1 million in arcade earnings.

It even inspired fan merch, such as this vintage Pac-Man watch.
Image: Wikimedia Commons
Rep03 Photo Essay B Image 5
As the 80s arrived and technology improved, new genres were created, such as role-playing games (RPGs) and first-person shooters (FPS).

Many of these games, such as Doom and Fallout, took on more mature themes, fuelling the idea that gaming promoted violence.
Image: YouTube
Rep03 Photo Essay B Image 6
One other significant genre that gained popularity during this time was the platformer, a genre we see as a staple of games today.

Donkey Kong Country was one such successful platformer. It combined storytelling with (for its time) incredible graphics and top-range platformer mechanics, and was a hit when it came out in 1994.
Image: YouTube
Rep03 Photo Essay B Image 7
When the 2000s arrived, gaming trends turned away from fantasy and escapism and towards more realistic, immersive environments.

Games like The Sims, which allowed players to move a human character around in a world that closely resembled their own, were prime examples of this shift.
Image: YouTube
One other aspect of real life that game developers touched on was healthy living.

Games like Wii Sports and Wii Fit promoted exercise, while games like Brain Age claimed to strengthen players’ mental capabilities. These helped to reframe video games as beneficial instead of harmful and violent.
Image: Wikimedia Commons
Rep03 Photo Essay B Image 8
When the Internet arrived, it ushered in a new age of gaming.
Rep03 Photo Essay B Image 10
Early Internet games were simple as game developers adjusted to their new medium.

Virtual pet website Neopets reflected this. Rather than relying on flashy animations and moving characters, players explored the world of Neopia by clicking on still images and triggered events by pressing buttons.
Image: Wikimedia Commons
Rep03 Photo Essay B Image 11
As Internet servers grew to accommodate more people, the first MMORPGs were created. These allowed multiple users to be online at once, and allowed for player interactions. MapleStory, Fantage, AQ Worlds... the choices were soon endless.

Perhaps the most well-known MMORPG of all was Club Penguin, which was created in 2005. Users played as colourful penguins, waddling around an icy island.
Image: YouTube
Rep03 Photo Essay B Image 12
Those who preferred minigames to multi-player experiences had options too.

Sites like Y8 and Miniclip boasted thousands of short and sometimes strange games, all with completely different themes and styles. Popular options were cooking, fashion and puzzle games.
Image: Y8
In the 2010s, our love for uniqueness and novelty soon began to skew our preferences towards indie games. Unlike bigger companies, indie developers often created more innovative concepts and styles.

Games like Slenderman and Undertale soon became popular because of their unique stories and gameplay, and on mobile, Temple Run and Flappy Bird flourished.
Image: YouTube
Rep03 Photo Essay B Image 13
Rep03 Photo Essay B Image 14
Today, we have more variety and more innovation than ever before when it comes to video games – regardless of brand, style, or genre, as the horror game Doki Doki Literature Club! demonstrates with its deceiving dating sim gameplay.
Image: YouTube
Rep03 Photo Essay B Image 15
Whether you are a horror game fiend or a cosy game player, whether you play on a Switch, PS5 or just your mobile phone...
Rep03 Photo Essay B Image 16
There’s something for everyone.
What will video games look like in the future?
Powered By MemberPress WooCommerce Plus Integration
0
    Issues
    You don't have an issue in your cart yetReturn to Shop
      Calculate Shipping
      Apply Coupon

      Premium resource ahead!

      Enter the password that you’ve received in your latest print issue of Represent.